YETI (game engine)

YETI (game engine)

YETI is a game engine developed and used by Ubisoft. The engine was originally developed by Ubisoft Tiwak and Paris studios for their critically acclaimed Xbox 360 version of *Tom Clancy's Ghost Recon Advanced Warfighter *. A heavily modified version of the engine is used in *Tom Clancy's Ghost Recon: Future Soldier *.
Technology and features
The engine features real-time dynamic shadows & dynamic lighting, normal mapping, a dynamic physics system, and a range of post-processing effects such as ambient occlusion, heat wave simulation, depth sprites and an enhanced particle system.
Games using the YETI engine
2006 – *Tom Clancy's Ghost Recon Advanced Warfighter * (Xbox 360)
2007 – *Tom Clancy's Ghost Recon Advanced Warfighter 2 * (PlayStation 3, PlayStation Portable, Xbox 360)
2007 – *America's Army: True Soldiers * (Xbox 360)
2007 – *Beowulf: The Game * (Microsoft Windows, PlayStation 3, PlayStation Portable, Xbox 360)
2008 – *Lost: Via Domus * (Microsoft Windows, PlayStation 3, Xbox 360)
2012 – *Tom Clancy's Ghost Recon: Future Soldier * (Microsoft Windows, PlayStation 3, Xbox 360) [1] [2]
2012 – *Tom Clancy's Ghost Recon Phantoms * (Microsoft Windows)