Da Vinci's Challenge
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Da Vinci's Challenge
Da Vinci's Challenge
Background
Da Vinci's Challenge is a game of patterns inspired by a geometric construction drawn by Leonardo da Vinci.[3] The player's objective is to score the most points by using pieces to create patterns worth different point values. This is complicated because patterns can overlap.[4] Pieces can also be used to block the opponent from creating patterns. The game ends when no more patterns can be made by either side. The player with the highest score is the winner.
Awards
It won a 2005 Mensa Select Award.[5]
References
[1]
Citation Linkwww.washingtonpost.com"Easy to Learn, Hard to Master". Washington Post. 27 April 2005. Retrieved 4 January 2013.
Sep 20, 2019, 4:26 AM
[2]
Citation Linkopenlibrary.orgBurstein, Dan (2006). Secrets of the Code. Vanguard. p. 323.
Sep 20, 2019, 4:26 AM
[3]
Citation Linkwww.leonardodigitale.comLeonardo da Vinci: Codex Atlanticus, fol. 307r–309v, online at the e-Leo History of Science and Technology Digital Archive
Sep 20, 2019, 4:26 AM
[4]
Citation Linkabclocal.go.comMurphy, David (December 8, 2010). "Parenting: Da Vinci's Challenge". 6abc website. Retrieved 5 January 2013.
Sep 20, 2019, 4:26 AM
[5]
Citation Linktoys.about.comMirpuri, Dipika. "Fun Games - Da Vinci's Challenge". About.com. Retrieved 5 January 2013.
Sep 20, 2019, 4:26 AM
[14]
Citation Linken.wikipedia.orgThe original version of this page is from Wikipedia, you can edit the page right here on Everipedia.Text is available under the Creative Commons Attribution-ShareAlike License.Additional terms may apply.See everipedia.org/everipedia-termsfor further details.Images/media credited individually (click the icon for details).
Sep 20, 2019, 4:26 AM