John is famous for creating the software utilized by the skins trading industry. 
OPSkins.com was created to enable safe trading of Steam items for real-life money. Before OPSkins launched in 2015, users could only use proceeds from skin sales within the Steam gaming platform or risk scams through peer-to-peer trades. 
Within months of it's launch, OPSkins was clearing sizable revenue daily. At that time, OPSkins employed 20 individuals across the Americas and Europe, supporting millions of transactions. It has grown substantially and today OPSkins is the largest centralized marketplace in the world to buy and sell virtual items in online games. Trading for games includes Counter-Strike: Global Offensive, PLAYERUNKNOWN'S BATTLEGROUNDS, H1Z1, and more. 
OPSkins has safely and securely processed more than 150 million transactions to date. 
John is now the lead designer of the Worldwide Asset eXchange (WAX), which will enable fast, safe, low-cost virtual item trades on it's decentralized platform. Built on blockchain technology, WAX will allow anyone to create a fully functioning, decentralized marketplace that requires no investment in security infrastructure and payment processing. The result: enhanced price discovery, greater market liquidity, and a limitless global market for digital item trades.